Check if bill is set to "Prisoners only" or "Colony only" (later named "Everyone").Check if prisoner have work enabled in work tab, and if he can do this kind of job.Check if prisoner can get to resources that are required to complete the job.Check if prisoner can get to work station, if there is any closed door (or locked with Locks mod) between prisoner and workplace.Check if prisoner interaction menu is set to "Force to work", or "Chat and recruit".You can speed up motivation process by putting more colonists in area. Remember that high number of prisoners can slow down motivation process or even stop it. To motivate prisoners you can simply put drafted colonists nearby prisoners. ![]() You can override some of these mechanics by putting "Work" time for prisoners.
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